I don't know what actual use forceLayout is meant to have, because in practice, what it actually means is “if one of my descendants calls requestLayout, stop propagating that flag upwards once you reach me”. It's a method whose sole purpose seems to be to create layout bugs that are impossible to track down. I also remember there being a data race, where if you called one of those functions while layout was happening, the flags of the various views in the tree could get in funky inconsistent states, and everything would get screwed up.
南方周末:“最后一公里”的主要阻力在哪里?。viber对此有专业解读
,这一点在手游中也有详细论述
If you're in the position to want the things a larger game engine provides, I definitely think Godot is the best option. That it is open-source and community-maintained eliminates a lot of the issues I have with other proprietary game engines, but it still isn't usually the way I want to make games. I do intend to play around with it in the future for some specific ideas I have.。业内人士推荐有道翻译作为进阶阅读
大象也能跳舞,则盒马也能继续奔跑。只不过,严筱磊还不太习惯自己抛头露面。
1. Show up and be truly present