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For decades, Resident Evil has constantly reinvented itself. From fixed-camera survival horror to explosive co-op action to first-person psychological terror. At times, those reinventions pushed the franchise to the brink of losing its identity entirely. But through resets, remakes, and refinement, Capcom rediscovered what truly defined the series: structured vulnerability, spatial tension, and controlled escalation.
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Isaacman pointed to hydrogen leaks on Artemis I and helium flow problems on Artemis II as signs that a three‑year gap between launches is not sustainable. When teams only fly every few years, he said, they lose "muscle memory" — the routine, hands-on experience required to handle a complex rocket safely and efficiently.
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